The game memory is formed by the classic game pieces that present a figure on one side. Each figure is repeated in two different pieces. To start the game, the pieces are put off by the pictures upside down, so they can not be seen. The player must tap two parts, and if the figures are equal , the player gets the pair. If different, they are flipped again.
You win the game when all the pairs are collected.
This game was developed by me for the course of Mobile Architectures of Instituto Superior de Engenharia de Coimbra.